Matching Written Numbers to Real Objects
Jarimatika attaches meaning to finger positions, so what a child needs before the first finger goes up is the idea that the symbol 7 stands for seven things. A child who can recite one to ten yet still miscounts a pile of objects will copy the finger shapes without knowing what they mean. The hand may look right, and when the first addition question arrives there is nothing to check the answer against.
Checking readiness is simple and works with whatever is on the table. Lay out seven spoons or buttons, ask the child to count them while touching each one, then show a few number cards and ask which card matches. Repeat with other amounts in random order, including numerals that are easy to confuse such as 6 and 9. A child who touches two objects on one count, or stops halfway and starts again from the beginning, would benefit from a few more days of counting games with real things.
Readiness also covers the idea of more and fewer. A child who can say which pile is bigger, and how many buttons would make two piles equal, already carries the seed of addition and subtraction. The usual age is 4 to 5, though the matching skill is the real marker. Older children sometimes need a short return to this stage too before finger shapes are introduced.
A child is ready for jarimatika once they can count objects one by one and pair them with number cards from 1 to 10 without hesitating.