How to learn UI/UX design from scratch for beginners starts with getting to know Figma and the basic principles of design, then practicing user research, building wireframes, designing the UI, testing prototypes, and finally weaving it all into a portfolio. These seven stages take roughly six to nine months with regular practice.
- Start with one core tool, Figma, with no need for drawing or coding skills
- Each stage carries a small project as proof of progress, tangible evidence beyond theory
- It ends in one full case study, your strongest asset when applying for a product designer role
- A laptop with a stable internet connection, enough to run Figma in the browser
- A free Figma account as your main workspace for designing and prototyping
